Difference between revisions of "Amosgire"

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=Languages=
 
=Languages=
 
The local human language is the [[Aboskari Dialect]] of the [[Gonfalese Language]].
 
The local human language is the [[Aboskari Dialect]] of the [[Gonfalese Language]].
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=Sources=
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*[[Concordance of Spectral Phenomena of the Amosgire]], [[Heikumbadd umb'Aínb of Malfaleel]], 2687
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*[[Tales of the Haunted Hills of Amosgire]], [[Svygdraig borna Medibffalwyrg]], 2523
  
 
=See Also=
 
=See Also=

Revision as of 17:09, 1 January 2014

Artist's depiction of the Amosgire Hills of middle Pytharnia

The Amosgire is well-known as a place of refuge for the strange and criminal. The earliest legends of the Moigthe report that it is haunted and what is known of the giants’ memory reports likewise. The Neptultchi called it the place of the stone spirits and believed their god of the underworld made his abode there. The word Amosgire is pronounced /'Amuh-zhire/ [aməʒaɪr].


Landform

Karst or alvar hills with little to sparse vegetation, limestone plain. There are many hills, cliffs, and caves. Limestone ‘pavements’. Grykes (crevices), The landforms are similar to the Burren (flat areas of limestone ‘pavements’ with grass-filled cracks) and also different. Other parts of the Amosgire have cliffs, rocky outcroppings, and many, many hills of limestone. There are many cave entrances and limestone springs on the sides of small cliffs and steep hills. Underground rivers and streams abound with small cave mouths. In some stretches, there are very, very few trees and only very sparse shrubs. In other areas, there are copses of pine trees. Sinkholes are common with occasional cenotes--great circular depressions with steep walls. In the past, the largest of these cenotes have been used as harbors to hold pirate skycraft that are not visible from the surface, unless one is looking directly into them from the edge. They are too far from the orbits of the Medibgóëse Skynesses to be viewed in any detail.

The Amosgire is infamous for mysterious mists and lights

Phenomena

The Amosgire is prone to long spells of cold rain in the winter and insidious pockets of fog impenetrable to sight. In the summer, spontaneous thunderstorms bring short downpours of rain. Naturally occurring fields of magical energy cause miragelike illusions. Flickers of emergent magical energy resemble mirrors flashing in the distance.

The Amosgires Hills are comprised of strange karst formations

Government

The local prince is the Margrave of the Amosgire who rules in absentee. The Margrave is Gaffilain Greahon. Some of his subjects are pleased with his arrangement, some are disgruntled, and most are indifferent.


Towns and Villages of the Amosgire

There are a few settlements in the Amosgire and they are limited to the outskirts. This is partly due to well-established supersitions and the relative poverty of the land. Grazing cattle and sheep is the only firm livelihood where it is done at all. Crop farming is impossible to do on any profitable scale.

  • Lawstaff (Margravial Seat of Government)
  • Fomba (Imperial charter)
  • Finlalee
  • Calaphast


Lawstaff

Seat of Margravial government. Mayor installed by Margrave. 3,500

Fomba

Imperial Charter city. Ruled by council of mages, incarnandist notables, the local corpus merx, and representatives of the Sovereign Archguild of Master Titancrafters of Pytharnia. 8,500

Finlalee

Mayor installed by Margrave. population 1,500

Calaphast

Mayor installed by Margrave, subject to approval by city council. 4,500


Sites

  • Field of Gweldrags
  • Glumspire Caverns

Languages

The local human language is the Aboskari Dialect of the Gonfalese Language.

Sources

See Also