Dwarves
The dwarves are likely the most friendly and commonly encountered humanlike with humans. Dwarves are mentioned in some of the most ancient human legends as servants of the gods and creatures of the mountains. Dwarves today retain much of their ancient customs, language, and resilience. They are leading innovators of titancraft technology and critical to the trade of the Pallathantic Region.
Dwarven Physiology
The shape of the dwarven body is broadly similar to humans, but significantly short and stockier. They range from 3.17m to 3.37m in height on average with very broad, heavy forms. Dwarves weigh 20 to 50kg more than humans. Dwarven men usually have thick beards. Dwarven women shave their beards regularly. Dwarven coloring and facial features nearly as much as those of humans among the various dwarven races. Dwarves are rather hardy and more resistant to bodily toxins. Dwarves like many humanlikes who dwell primarily under the earth, possess heat vision. Dwarves live much longer than humans. Their average lifespan is from 180 to 220 years, with significant variation among the dwarven races.
Dwarven Diet
Dwarves are omnivores, with a cultural preference for meat and liquors such as beer, ale, mead, and whiskey. Dwarves are fond of beef, lamb, and other heavy meat common to humans for which they will pay in hard currency. Dwarves are also resourceful enough to use the beasts of the deepearth as nourishment to prevent their dependence upon surface food.
Dwarven Customs
History
Origins
Dwarven oral accounts reach back before the Flood of Aturyanda. Their written records reach back to at least the end of the Vorudian Cataclysms. Dwarven history is an important collaborative component to human historigraphy. Before the flood, dwarves were thought to have been about 35 cm taller before the Flood, based upon legends and posited archeological remains. In the old world, known antediluvian dwarven homelands include Bukalaa and Old Hearth, with additionally accepted homelands in Za-Bahuna and Sungo.
Migrations
During the Vorudian Cataclysms, dwarven groups which survived the Flood of Aturyanda tended to two differing strategies, remaining cloistered in their deepearth sanctuaries or trekking through or above the earth in search of new homes. Earth changes made both strategies potentially dangeous. During this time, migrating dwarven groups could not make or carry permanent records and so kept extensive oral accounts of their folk. Tauhad is the oldest dwarven colony since the Vorudian Cataclysms and the mother of all Kauhaudi dwarven colonies in the Jaggudorns.
9 lost dwarven colonies
Dwarves in the Medieval Period
Dwarven Races
Difference between Amandal and Kauhadi Dwarves Shihethwoe Dwarves of Sungo Tuhumpawa Dwarves of Za-Bahuna Entele Dwarves of Zephasia
Dwarven States of the West
Dwarven Kingship
Kinship in Dwarven Society
Dwarven Warfare
Ancient Dwarven Warfare Against Dragons
Modern Dwarven Warfare
Gods and Religion of the Dwarves
Seven Dwarven Immortals
Amandal Dwarven Religion
Dwarven Technology
Ancient Crafts
Metallurgy, Stone-cutting, Gem-cutting, Deepearth Engineering
Dwarvenfire
Dwarven Titancraft
Dwarven Worldview
The dwarven word equivalent for 'humanlike' means literally 'dwarflike' and the dwarven word for humans means literally 'little giants.'
dwarven exclusivity
See Also
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