Difference between revisions of "List of Modern Characteristics"

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This article lists features considered unique to or at least characteristic of the modern period of Asdaran history, particularly in the west.  The modern period is considered to have begun after the [[Isbajutha]].  Depending upon the historian, this may be 2400 to 2750 (present day) or only 2500 to 2750.
 
This article lists features considered unique to or at least characteristic of the modern period of Asdaran history, particularly in the west.  The modern period is considered to have begun after the [[Isbajutha]].  Depending upon the historian, this may be 2400 to 2750 (present day) or only 2500 to 2750.
  
*Transitional period between end of [[Isbajutha]] and [[New Kalikan Empire]].
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*Transitional period between end of [[Isbajutha]] and [[New Kalikán Empire]].
 
*Medibgoese Rule ; rise and decline of Medibgoese rulership
 
*Medibgoese Rule ; rise and decline of Medibgoese rulership
 
*release of Geddamin; rise of Gorcorumbese empire
 
*release of Geddamin; rise of Gorcorumbese empire

Revision as of 03:23, 20 April 2014

This article lists features considered unique to or at least characteristic of the modern period of Asdaran history, particularly in the west. The modern period is considered to have begun after the Isbajutha. Depending upon the historian, this may be 2400 to 2750 (present day) or only 2500 to 2750.

  • Transitional period between end of Isbajutha and New Kalikán Empire.
  • Medibgoese Rule ; rise and decline of Medibgoese rulership
  • release of Geddamin; rise of Gorcorumbese empire
  • development and retro-engineering of titancraft
  • new skycraft technology, pre-Titancraft, post-Titancraft
  • political revolution
  • New Titancraft Caste, especially in Pytharnia
  • new role of spellcasters; regulated to prevent chaos worship
  • Accord of the Princes of Law: suspicion and vigilance against chaos worship; printing press laws
  • rise of New Kalikán Empire and subsequent overthrow of New Kalikán Empire
  • Nationalism
  • Rise of Aurician Empire and other empires (Aurice, Asbardy, Pytharnia)
  • global colonies
  • Revolutions in Warfare
  • reduced role for Dragonmount Warfare, especially after the Great Sky War and the ascendancy of titancraft.
  • development of titanarms; continued development of dwarvenfire; measures of resisting and countermeasures these arms, especially in warfare
  • expanded religious diversity (Old Religion, Arathracian Religion, Incarnandism, Imzaha, Tamdarism, closeted Chaos Worshipers)
  • Great Engineering projects: Grand Shadew Canal; Benjalayan Canal; Dragonrail systems, especially in Pytharnia;
  • Rise of Titanism
  • Concern about effects of titancraft on environmental magic (28th century)
  • Role of the Corpus Merx in commerce and government