Difference between revisions of "New Pytharnia"

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The colony of New Pytharnia is the great treasure of the [[Arch-Duchy of Asbardy]].  New Pytharnia is a peninsula and juts from the south-southwest coast of [[Bahuna]] in the southern hemisphere.  Thus New Pytharnia rests south of the equator of the world of [[Asdar]].  It has a gentle climate and rich forests inhabited with giants and all manner of creatures.  The coasts are dotted with settlements, but the interior is ruled only in name by the Arch-Duchy.  The climate is hot and dry in the summer and abundant in rainfall in the cool winter.  The moderating effect of the sea is coupled with great humidity on the coasts.
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New Pytharnia is the colonial treasure of the [[Archduchy of Asbardy]].  New Pytharnia is a peninsula and juts from the south-southwest coast of [[Bahuna]] in the southern hemisphere.  Thus New Pytharnia rests south of the equator of the world of [[Asdar]].  It has a gentle climate and rich forests inhabited with giants and all manner of creatures.  The coasts are dotted with settlements, but the interior is ruled only in name by the Archduchy.  The climate is hot and dry in the summer and abundant in rainfall in the cool winter.  The moderating effect of the sea is coupled with great humidity on the coasts.
  
 
[[File:NewPytharnia 2750 001.jpg|thumb|300px|Map of Asbardian Colony of New Pytharnia]]
 
[[File:NewPytharnia 2750 001.jpg|thumb|300px|Map of Asbardian Colony of New Pytharnia]]
  
Skycraft and especially titancraft vessels of air, make possible the rule of New Pytharnia.  Sea-going vessels enable large transportation of goods and passengers to and from the [[Pallathantic Region|Pallathantic]].  Despite this enabling, the colony of New Pytharnia enjoys a certain latitude of autonomy due to its distance from its motherland.  Immigrants consist of Asbardians and other humans and [[Humanlike|humanlikes]] from [[Pytharnia]], especially halflings, gnomes, and the occasional giant.  Colonists farm the land with all manner of crops and vineyards.
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[[Skycraft]] and especially [[titancraft]] vessels of air, make possible the rule of New Pytharnia.  Sea-going vessels enable large transportation of goods and passengers to and from the [[Pallathantic Region|Pallathantic]].  Despite this enabling, the colony of New Pytharnia enjoys a certain latitude of autonomy due to its distance from its motherland.  Immigrants consist of Asbardians and other humans and [[humanlikes]] from [[Pytharnia]], especially [[halflings]], [[gnomes]], and the occasional giant.  Colonists farm the land with all manner of crops and vineyards.
  
 
=See Also=
 
=See Also=
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*[[Asbardy]]
 
*[[Asbardy]]
 
*[[Bahuna]]
 
*[[Bahuna]]
*[[Gazetteer of Asdauria]]
 
  
 
[[Category:Atlas]]
 
[[Category:Atlas]]
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[[Category:Colonies]]
 
{{stub}}
 
{{stub}}

Latest revision as of 11:02, 16 November 2014

New Pytharnia is the colonial treasure of the Archduchy of Asbardy. New Pytharnia is a peninsula and juts from the south-southwest coast of Bahuna in the southern hemisphere. Thus New Pytharnia rests south of the equator of the world of Asdar. It has a gentle climate and rich forests inhabited with giants and all manner of creatures. The coasts are dotted with settlements, but the interior is ruled only in name by the Archduchy. The climate is hot and dry in the summer and abundant in rainfall in the cool winter. The moderating effect of the sea is coupled with great humidity on the coasts.

Map of Asbardian Colony of New Pytharnia

Skycraft and especially titancraft vessels of air, make possible the rule of New Pytharnia. Sea-going vessels enable large transportation of goods and passengers to and from the Pallathantic. Despite this enabling, the colony of New Pytharnia enjoys a certain latitude of autonomy due to its distance from its motherland. Immigrants consist of Asbardians and other humans and humanlikes from Pytharnia, especially halflings, gnomes, and the occasional giant. Colonists farm the land with all manner of crops and vineyards.

See Also