Twriagdówrch

From WorldofAsdar
Jump to navigation Jump to search

A magical force called twriagdówrch protects a skyness from the strong winds that inevitably occur at so great an altitude above the surface. The twriagdówrch dampens the strong winds to near standstill and is generally held to be responsible for the shimmery shell that seems to wrap a skyness on windy days. Great skill is required for skyship captains to negotiate the relatively sudden difference when flying into or out of the twriagdówrch to avoid sheer wind that can rip apart a skycraft. The standard procedure for entering the twriagdówrch of a petty skyness brings the craft at nearly the height of the twriagdówrch and then has the craft levitate down gently to the surface of the skyness. Medibgösk sorcerers have many spells to wrap a skycraft in its own protective force until the entire craft is outside of the twriagdówrch and free from danger of being ripped in half.

A jaibu or a hullness can also have a protective force called an Anemotis which is generated by a spellcaster's magic. It is not titancraft-generated. An anemotis differs from a twriagdówrch which has been attached to its particular skyness for all the millennia since the skyness was created in antediluvian times. The anemotis, however, is temporary and employed at critical times to protect the jaibu or skyness from destructive weather.


See Also