Fifth Geddamin War

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Last of the Geddamin Wars, 2582 to 2586, allied humans capture titancraft vessels from Geddamin. See also Great Sky War, 2568 to 2575 and Congress of Bryndyd, 2587. Gorcorumb lost its greatest ally with the defeat and reduction of the New Kalikán Empire. As Aurice was no longer subject to Gorcorumb's former ally, the Gorcorumbese Giants waged war a new offensive against the east, hoping to defeat the newly arisen Aurician Empire of House Bijäl. The Fifth Geddamin War arose soon after the truce that ended the Fourth Geddamin War.

Major Campaigns in the Memnosian Theater

Gorcorumb's aspirations were greatly to perish. Gorcorumbese Empire lost all extra-Danonan Territory, except Desthor, and the Gorcorumbese Empire waned steadily after this war. Mainland Corundy was liberated with the aid of Aurice under the leadership of the powerful Grand Duke Stalcast Bijäl. This help from Aurice enhanced Aurice's reputation. Nations and Tribes of northwest Weshif had a general revolt and Gorcorumb is not able to recover them. Aurice did not retain or occupy Corundy after the war, unlike her dominion of the two provinces of Zamir.

Gorcorumb places some of its noble Geddamin generals in Asdauria to serve as advisors to the Bisontaurs of the Golden Horde and their campaign against the Aurician Empire.

The Gorcorumbese had divided mainland Corundy into two satrapies 'Kurundiya' roughly the western half and 'Madratasya' the central portion, each ruled by a Geddamin Satrap. Gorcorumb had already lost eastern Corundy (Zamir or 'Zamirya') in the Fourth Geddamin War.

Hewlus Draingoblet, the Wizardmaster of Duke Stalcast Bijäl played a critical role in the 'reverse engineering' of the Titancraft Vessels, captured in 2584. They first had to understand how to use the technology as it was.

Lord Kahnin Vastrain Glitmer leads the skyforce of Aurice against the Geddamin. Lord Glitmer took a risk and used the captured titancraft Dreadnought in a critical part of the battle in Corundy. Although the vessel was damaged, it was still sufficiently intact for Hewlus Draingoblet to examine it further. Other titancraft engines of artillery were captured, their functioning ascertained and proven, and their powers used against the enemy.

The Knights-Magi of Aurice play a special role defending the city of Aurice in the Battle of Aurice and in the Battle of St. Brognasso.

Incarnandist mercenaries with the blessing of the Incarnandina serve on the side of Aurice, but only selectively to protect Incarnandists and to defeat the Geddamin. They work mainly in Danona and Weshif. St. Inakhah the Militant was conspicuous among such groups.

Stalcast Bijäl employed psychic warrior mercenaries. They were able to repel Gorcorumbese wizards. Captured Gorcorumbese wizards were interrogated by the psychic mercenaries to divulge their knowledge of titancraft.

Field Marshal Enrayom Onchese leads the Aurician Grand Army to invade Corundy and expel the Gorcorumbese forces.

A portion of the Grand Army along with Shelekhumbite volunteers and the captured orcs are positioned in southern Khesheph and about to invade the Ephysgæes. The Gorcorumbese have just developed (2585) the Helepolis for defense. The Gorcorumbese propose terms of surrender. Duke Stalcast Bijäl learns of this and not wishing to have his Grand Army wiped out by unknown technology, accepts the Gorcorumbese surrender.

The Treaty of Rhafyx (2586) settled many matters of Fifth Geddamin War, but not all.

Belligerents

Aurice and Allies

  • Aurician Military (Throvy, Centaur Mercenaries)
  • Zamirian Allies
  • Rhovundian Allies
  • Ithatian volunteers
  • Corundian Dissidents
  • Pastravians

Advantages

  • Excellent conventional skyforce
  • Excellent land force (Aurician Grand Army)
  • Excellent Wizards

Disadvantages

  • Some human nations distrust Aurice's motives (Asbardy, Ithatia, Magdala)
  • Brasen Horde to the east

Gorcorumb and Allies

  • Gorcorumbese Military
  • Adamantine Geddamin
  • Bisontaur Horde
  • Orcish Levies
  • Human Levies -- may turn on their masters

Advantages

  • Excellent Wizards
  • Titancraft War Vessels of Sea and Air

Disadvantages

  • Few Geddamin Combatants -- Must rely on allies
  • Human Subjects despise them
  • Revolt in northwest Weshif drains resources from Aurice's invasion of Corundy
  • Gorcorumbese agents attempt to cause Centaurs of Streionia to attack Aurician Agogia.
  • Gorcorumbese refrain from using Jykki mercenaries against subjects in revolt at beginning of the war, hoping to win the minds of the humans. But failing this, they bring in Jykki mercenaries in the second half of the war.

Battles

(not yet in order)

Sources

Primary

Secondary

See Also