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  • =Chronology of Titancraft Siege Weapons=
    1 KB (190 words) - 05:50, 15 January 2023
  • Dwarvenfire Siege Weapons are cannons and other great weapons that employ [[dwarvenfire]] and are used to besiege a city, attack another =List of Dwarvenfire Siege Weapons=
    1 KB (138 words) - 05:47, 15 January 2023

Page text matches

  • Dwarvenfire Siege Weapons are cannons and other great weapons that employ [[dwarvenfire]] and are used to besiege a city, attack another =List of Dwarvenfire Siege Weapons=
    1 KB (138 words) - 05:47, 15 January 2023
  • *[[Titancraft Siege Weapons]] [[Category:Titancraft Siege Weapons]]
    424 bytes (61 words) - 05:20, 28 April 2018
  • #REDIRECT [[Titancraft Siege Weapons]]
    38 bytes (4 words) - 00:31, 20 March 2016
  • ...of the enemy's dwarvenfire or the disablement of an assassin's dwarvenfire weapons. Phlogisticians and corollary functions arose chiefly during the [[Sewdhain
    677 bytes (84 words) - 23:48, 29 October 2017
  • *[[Titancraft Siege Weapons]] [[Category:Weapons]]
    784 bytes (107 words) - 07:34, 30 October 2023
  • ...imes, dracknaughts use [[dwarvenfire]] weapons and salvaged [[titancraft]] weapons.
    3 KB (392 words) - 04:48, 28 May 2019
  • ...e not de-activating the differently attuned counter-shielding of one's own weapons. The technology reached a peak in the 2670's when each device became equal
    1 KB (168 words) - 06:08, 4 February 2019
  • ...y was applied to the surface of aerial vessels to protect them from energy weapons.
    389 bytes (55 words) - 21:24, 4 February 2018
  • ...tribes of Streionia were armed with [[dwarvenfire]] weapons purchased from weapons smugglers. They attacked [[Aurician Agogia]] and the [[Shadevan]]. Due to
    1 KB (206 words) - 23:01, 23 October 2021
  • ...nds at roughly 2000 AS||Pytharnia||Bronze weapons in primitive areas, iron weapons in most advanced cultural areas, such as Kalama. Brass and orichalcum in so ...ns in most advanced cultural areas by 800 AI. Primitive dwarvenfire siege weapons among the dwarves in first millennium AI.
    5 KB (727 words) - 14:08, 26 December 2023
  • ...], but significantly costlier than [[dwarvenfire]] weapons and traditional weapons. ...ally employ a design characteristic of titancraft. Titan-arms and related weapons have been in use for centuries, but were particularly developed after the [
    4 KB (553 words) - 05:22, 28 April 2018
  • ...etallurgists to make a heavy armor impenetrable by most conventional steel weapons. The invention of Dackerite is attributed to the sixth century before [[Sa
    578 bytes (87 words) - 05:02, 22 January 2024
  • ...[[dragonrail]] locomotives and cars, and [[titan gates]]. It also excludes weapons.
    892 bytes (93 words) - 05:16, 28 April 2018
  • [[Category:Weapons]]
    1 KB (159 words) - 23:51, 3 December 2018
  • 1 KB (155 words) - 00:50, 20 March 2016
  • ...as on Earth due to the attractive alternatives. Nevertheless, dwarvenfire weapons are very effective when free of anti-combustion magic. For this reason, the ...ally in Pytharnia and the Jaggudorns. Genuine, dwarven-smithed dwarvenfire weapons command a high price throughout the Pallathantic. They are not only highly
    8 KB (1,189 words) - 07:36, 30 October 2023
  • ...the twenty seventh centuries. As dwarvenfire and increasingly titancraft weapons made dragonmount warfare largely obsolete, dragonmount battalions were incr
    1 KB (195 words) - 21:17, 15 September 2017
  • =Chronology of Titancraft Siege Weapons=
    1 KB (190 words) - 05:50, 15 January 2023
  • *tis'bajuma weapons from the Seventh Isbajath
    2 KB (290 words) - 19:34, 15 November 2017
  • types of skycraft and weapons (pre-Titancraft)
    2 KB (286 words) - 01:21, 17 March 2019

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