Difference between revisions of "Zamaclë"

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An isle that lies about five miles south of [[Maturn]] and great cult center of the Sun Goddess, [[Zama]] (See also ([[Eriu]]), Zamaclë is an independent city-state under the government of the [[Magisterium (Zamaclë)|Magisterium]].  The island state is dependent upon revenues of pilgrims and royalties from its salt mines for wealth as it does not produce sufficient food and goods to sustain its inhabitants.  Zamaclë defended and held its independence through the [[Middles Ages of Chaos]] as a refuge of law and never had need to be liberated by the [[Isbajutha]], although its rulers are friendly to the Incarnandists and have historically cooperated with them.  Zamaclë relies on its honor as one of the few remaining great oracles of the [[Old Religion]].  Its relations with the [[Arathracian Church]] are frosty at times and neutral at others. The spoken language of the islet is the insular [[Ithatian Language]]. The name Zamaclë is derived in part from the name Zama, the Ithatian name for the goddess 'Eriu' in a relationship of [[Isxinthion Gods|Isxinthion God]] names known as [[Interpretatio Isxinthiona]].
 
An isle that lies about five miles south of [[Maturn]] and great cult center of the Sun Goddess, [[Zama]] (See also ([[Eriu]]), Zamaclë is an independent city-state under the government of the [[Magisterium (Zamaclë)|Magisterium]].  The island state is dependent upon revenues of pilgrims and royalties from its salt mines for wealth as it does not produce sufficient food and goods to sustain its inhabitants.  Zamaclë defended and held its independence through the [[Middles Ages of Chaos]] as a refuge of law and never had need to be liberated by the [[Isbajutha]], although its rulers are friendly to the Incarnandists and have historically cooperated with them.  Zamaclë relies on its honor as one of the few remaining great oracles of the [[Old Religion]].  Its relations with the [[Arathracian Church]] are frosty at times and neutral at others. The spoken language of the islet is the insular [[Ithatian Language]]. The name Zamaclë is derived in part from the name Zama, the Ithatian name for the goddess 'Eriu' in a relationship of [[Isxinthion Gods|Isxinthion God]] names known as [[Interpretatio Isxinthiona]].
  
The centaur guard was established after the [[Fall of the Yophenthean Empire|Fall of Yophénthë]] when centaurs were invited from Eloaria into Ambrulia (Streionia) by the Arathracian Emperor of Pytharnia.  The Emperor sent a delegation of centaurs to the high priestess of Eriu to protect and guard the oracle.  Today the centaur guards are devoted and loyal to the cult of the goddess [[Eriu]] and the magisterial government of Zamaclë.
+
The centaur guard was established after the [[Fall of the Yophenthean Empire|Fall of Yophénthë]] when centaurs were invited from Eloaria into Ambrulia (Streionia) by the Arathracian Emperor of Pytharnia.  The Emperor sent a delegation of centaurs to the high priestess of Zama to protect and guard the oracle.  Today the centaur guards are devoted and loyal to the cult of the goddess [[Zama]] and the magisterial government of Zamaclë.
  
 
=Magisterial Palace=
 
=Magisterial Palace=
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*[[Magisterial Palace of Zamaclë]]
 
*[[Magisterial Palace of Zamaclë]]
 
**[[Zamazuke's Garden Courtyard]]
 
**[[Zamazuke's Garden Courtyard]]
*[[Oracle of Eriu]]
+
*[[Oracle of Zama]]
 
**[[Court of the Oracular Judges]]
 
**[[Court of the Oracular Judges]]
 
*[[Presidium of the Centaur Guard]]
 
*[[Presidium of the Centaur Guard]]
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*pre-Isxinthion sun cult, within the cultural sphere of Malesggite Civilization and Kalaman Hegemony
 
*pre-Isxinthion sun cult, within the cultural sphere of Malesggite Civilization and Kalaman Hegemony
 
*1775 to 1250, Ithatian Conquest
 
*1775 to 1250, Ithatian Conquest
*Isxinthion Sun Cult—Sun Goddess [[Eriu]] is pre-eminent.
+
*Isxinthion Sun Cult—Sun Goddess [[Zama]] is pre-eminent.
 
*Zamaclë possesses a small domain, ruling the islands of Zamaclë, Geigos, Mixopos, Nemetha, and some of the southern coast of Maturn.
 
*Zamaclë possesses a small domain, ruling the islands of Zamaclë, Geigos, Mixopos, Nemetha, and some of the southern coast of Maturn.
 
*Yophenthean Temple Cult
 
*Yophenthean Temple Cult
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*986, Fall of the Yophenthean Empire.
 
*986, Fall of the Yophenthean Empire.
 
*ca 1012 or later: The Golviaril Emperor of Pytharnia sends a delegation of centaur mercenaries to the High Priestess of Zamaclë as guards and servants. They become the basis of the Centaur Guard now famous.
 
*ca 1012 or later: The Golviaril Emperor of Pytharnia sends a delegation of centaur mercenaries to the High Priestess of Zamaclë as guards and servants. They become the basis of the Centaur Guard now famous.
*Post-Yophenthean cult of [[Eriu]] resumes pre-eminence, Assembly of Oraculars develops the Magisterium, theocratic government of the isle.
+
*Post-Yophenthean cult of [[Zama]] resumes pre-eminence, Assembly of Oraculars develops the Magisterium, theocratic government of the isle.
 
*Refuge of Zamaclë, Isxinthion stronghold during the Age of Chaos, resists power of all Chaos mages.
 
*Refuge of Zamaclë, Isxinthion stronghold during the Age of Chaos, resists power of all Chaos mages.
 
*Rallying Point of the Tisbajuma
 
*Rallying Point of the Tisbajuma
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*[[Oracle]]
 
*[[Oracle]]
 
*[[Republic of Ithatia]]
 
*[[Republic of Ithatia]]
 +
*[[Zama]]
  
 
[[Category:Cities of Asdar]]
 
[[Category:Cities of Asdar]]

Revision as of 07:18, 2 January 2025

An isle that lies about five miles south of Maturn and great cult center of the Sun Goddess, Zama (See also (Eriu), Zamaclë is an independent city-state under the government of the Magisterium. The island state is dependent upon revenues of pilgrims and royalties from its salt mines for wealth as it does not produce sufficient food and goods to sustain its inhabitants. Zamaclë defended and held its independence through the Middles Ages of Chaos as a refuge of law and never had need to be liberated by the Isbajutha, although its rulers are friendly to the Incarnandists and have historically cooperated with them. Zamaclë relies on its honor as one of the few remaining great oracles of the Old Religion. Its relations with the Arathracian Church are frosty at times and neutral at others. The spoken language of the islet is the insular Ithatian Language. The name Zamaclë is derived in part from the name Zama, the Ithatian name for the goddess 'Eriu' in a relationship of Isxinthion God names known as Interpretatio Isxinthiona.

The centaur guard was established after the Fall of Yophénthë when centaurs were invited from Eloaria into Ambrulia (Streionia) by the Arathracian Emperor of Pytharnia. The Emperor sent a delegation of centaurs to the high priestess of Zama to protect and guard the oracle. Today the centaur guards are devoted and loyal to the cult of the goddess Zama and the magisterial government of Zamaclë.

Magisterial Palace

The oraculars are the various priestesses empowered with oracular power. They are are directly subordinate to the Prelate of the Assembly of Oraculars which is in turn subordinate to the High Priestess of the Great Goddess Zama.

Oracle of Zama

The oracle of Zama is considered one of the oldest and respected of the Isxinthion and pre-Isxinthion religions in the Pallathantic region. The Oracle is in a special annex to the Temple of the Goddess Zama. Consultation of the oracle is not free. The obligatory donation is calculated from a base rate plus the perceived status of the supplicant, so that rulers pay a very high price and commoners pay a lower price, but still very costly. Additionally, rulers and magnates are expected to donate a costly work of art or to erect a small monument in the vicinity of the oracle. The magnificence of the donation contributes to the perceived prestige of the donor.

There is an ongoing debate among actuaries about the method that the priests use to calculate the obligatory donation, some contending that there is no one formula, and others insisting they have discovered the formula.

Revenues

Zamaclë derives its income from payments on its lease of the salt mine rights to the corpus merx, Telluride Mercantile (Tauhad), from a sales tax on merchants who make income from the many pilgrims and visitors the city receives annually, and from fees and donations to the Oracle of Zama.

Sites

Commercial and Industrial
Education and Cultural
Government and Theocratic
Lodging and Restaurants
Natural
Religious
Transportation

Chronology of Zamaclë

  • Thaulyoksha, Pre-Zamaclene Sun Cult established around 2666 AS, based on earlier cult by Kalaman colonists, blending with Pallathantic Settlers
  • pre-Isxinthion sun cult, within the cultural sphere of Malesggite Civilization and Kalaman Hegemony
  • 1775 to 1250, Ithatian Conquest
  • Isxinthion Sun Cult—Sun Goddess Zama is pre-eminent.
  • Zamaclë possesses a small domain, ruling the islands of Zamaclë, Geigos, Mixopos, Nemetha, and some of the southern coast of Maturn.
  • Yophenthean Temple Cult
  • Elanaivese War, Zamaclë takes side of Senate during Erin-Turantúvë II’s reign, until occupied by the Mad Emperor.
  • 986, Fall of the Yophenthean Empire.
  • ca 1012 or later: The Golviaril Emperor of Pytharnia sends a delegation of centaur mercenaries to the High Priestess of Zamaclë as guards and servants. They become the basis of the Centaur Guard now famous.
  • Post-Yophenthean cult of Zama resumes pre-eminence, Assembly of Oraculars develops the Magisterium, theocratic government of the isle.
  • Refuge of Zamaclë, Isxinthion stronghold during the Age of Chaos, resists power of all Chaos mages.
  • Rallying Point of the Tisbajuma
  • Holy Fair, held triannually.
  • Independent Theocratic State.
  • Telluride Mercantile (Tauhad) received exclusive rights to salt mines of Zamaclë—Magisterial Council grants free trade to Zamaclë.
  • 2583 Holy Refuge of Mitalos established
  • 2587 Congress of Bryndyd, Zamaclë sends delegate without any voting power.
  • 2653 Sewdhaine War—Zamaclë is officially neutral.
  • Zamaclë rebuffs invitation to join the Empire of Magdala.
  • 2752 (?) Settlement of Nations

See Also