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  • =Chronology of Titancraft Siege Weapons=
    1 KB (190 words) - 05:50, 15 January 2023
  • Dwarvenfire Siege Weapons are cannons and other great weapons that employ [[dwarvenfire]] and are used to besiege a city, attack another =List of Dwarvenfire Siege Weapons=
    1 KB (138 words) - 05:47, 15 January 2023

Page text matches

  • Dwarvenfire Siege Weapons are cannons and other great weapons that employ [[dwarvenfire]] and are used to besiege a city, attack another =List of Dwarvenfire Siege Weapons=
    1 KB (138 words) - 05:47, 15 January 2023
  • *[[Titancraft Siege Weapons]] [[Category:Titancraft Siege Weapons]]
    424 bytes (61 words) - 05:20, 28 April 2018
  • #REDIRECT [[Titancraft Siege Weapons]]
    38 bytes (4 words) - 00:31, 20 March 2016
  • ...of the enemy's dwarvenfire or the disablement of an assassin's dwarvenfire weapons. Phlogisticians and corollary functions arose chiefly during the [[Sewdhain
    677 bytes (84 words) - 23:48, 29 October 2017
  • *[[Titancraft Siege Weapons]] [[Category:Weapons]]
    784 bytes (107 words) - 07:34, 30 October 2023
  • ...imes, dracknaughts use [[dwarvenfire]] weapons and salvaged [[titancraft]] weapons.
    3 KB (392 words) - 04:48, 28 May 2019
  • ...e not de-activating the differently attuned counter-shielding of one's own weapons. The technology reached a peak in the 2670's when each device became equal
    1 KB (168 words) - 06:08, 4 February 2019
  • ...y was applied to the surface of aerial vessels to protect them from energy weapons.
    389 bytes (55 words) - 21:24, 4 February 2018
  • ...tribes of Streionia were armed with [[dwarvenfire]] weapons purchased from weapons smugglers. They attacked [[Aurician Agogia]] and the [[Shadevan]]. Due to
    1 KB (206 words) - 23:01, 23 October 2021
  • ...nds at roughly 2000 AS||Pytharnia||Bronze weapons in primitive areas, iron weapons in most advanced cultural areas, such as Kalama. Brass and orichalcum in so ...ns in most advanced cultural areas by 800 AI. Primitive dwarvenfire siege weapons among the dwarves in first millennium AI.
    5 KB (727 words) - 14:08, 26 December 2023
  • ...], but significantly costlier than [[dwarvenfire]] weapons and traditional weapons. ...ally employ a design characteristic of titancraft. Titan-arms and related weapons have been in use for centuries, but were particularly developed after the [
    4 KB (553 words) - 05:22, 28 April 2018
  • ...etallurgists to make a heavy armor impenetrable by most conventional steel weapons. The invention of Dackerite is attributed to the sixth century before [[Sa
    578 bytes (87 words) - 05:02, 22 January 2024
  • ...[[dragonrail]] locomotives and cars, and [[titan gates]]. It also excludes weapons.
    892 bytes (93 words) - 05:16, 28 April 2018
  • [[Category:Weapons]]
    1 KB (159 words) - 23:51, 3 December 2018
  • 1 KB (155 words) - 00:50, 20 March 2016
  • ...as on Earth due to the attractive alternatives. Nevertheless, dwarvenfire weapons are very effective when free of anti-combustion magic. For this reason, the ...ally in Pytharnia and the Jaggudorns. Genuine, dwarven-smithed dwarvenfire weapons command a high price throughout the Pallathantic. They are not only highly
    8 KB (1,189 words) - 07:36, 30 October 2023
  • ...the twenty seventh centuries. As dwarvenfire and increasingly titancraft weapons made dragonmount warfare largely obsolete, dragonmount battalions were incr
    1 KB (195 words) - 21:17, 15 September 2017
  • =Chronology of Titancraft Siege Weapons=
    1 KB (190 words) - 05:50, 15 January 2023
  • *tis'bajuma weapons from the Seventh Isbajath
    2 KB (290 words) - 19:34, 15 November 2017
  • types of skycraft and weapons (pre-Titancraft)
    2 KB (286 words) - 01:21, 17 March 2019
  • ...enter"|[[Hefzha Shahgi]]||align="center"|[[Gorcorumb]]||[[Titancraft Siege Weapons]] ...align="center"|[[Ijamu]]||align="center"|[[Gorcorumb]]||[[Titancraft Siege Weapons]], Geddamin-developed, fixed-location [[titancraft]] cannon
    23 KB (2,658 words) - 11:02, 2 July 2022
  • *2650's mass production of mage-shielded dwarvenfire weapons *2660's mage-shielded dwarvenfire weapons
    8 KB (982 words) - 22:21, 10 June 2018
  • *Rise of [[Symphlogistics]], [[Dwarvenfire]] Weapons continue to play a major role in warfare
    2 KB (315 words) - 16:52, 15 November 2020
  • Today, the tribes of the Brasen Horde have adopted [[dwarvenfire]] weapons and remain a great threat to Aurice and to [[Osfandia]].
    3 KB (452 words) - 06:49, 26 September 2023
  • ...a dwarves have been slaves to Terubian Empire, working their craft to make weapons and armaments for its terrible war machine. Male dwarves were obliged to h
    3 KB (443 words) - 06:42, 28 May 2019
  • ...and pole-arms. Dagdoria also produces fine [[dwarvenfire]] artillery and weapons and is a leading developer and manufacturer of [[titancraft]] technologies
    4 KB (605 words) - 23:22, 7 January 2015
  • The aio may use no weapons or offensive spells—if they wield such with violent intent, even in self
    4 KB (715 words) - 14:08, 16 January 2023
  • ...rcese rebels. These nomadic and semi-nomadic peoples employed traditional weapons with great skill, but their lack of sustained agriculture meant they could
    5 KB (753 words) - 10:22, 2 July 2022
  • |[[Tecquatz]]||align="center"|Lesser||align="center"|[[Tuadbe]]||Bladed Weapons, Assassins||Assassins, those who murder with calculation
    7 KB (908 words) - 09:31, 2 July 2022
  • ...int Iphiala's Stars]] which has emboldened some dwarves to use dwarvenfire weapons outside of their homelands. The [[damarissica]], a smaller, more accurate d
    7 KB (1,011 words) - 14:24, 21 August 2022
  • ...e very hardy in melee combat and naturally resistant to traditional bladed weapons and fire.
    9 KB (1,364 words) - 17:55, 30 September 2017
  • *mass production of hearthfast dwarvenfire weapons in southern Pytharnia
    10 KB (1,436 words) - 10:16, 19 June 2023
  • *create spirit weapons
    10 KB (1,506 words) - 00:04, 13 November 2023
  • ...smiths), create "warlock silver," an exotic alloy of metals used to create weapons, tools, and even buildings of the ruling class
    11 KB (1,627 words) - 05:26, 26 September 2023
  • ...ustries. These families deal principally with the trade of [[euphorium]], weapons, mercenaries, racketeering, protection money and extortion, gaming and pros
    26 KB (3,699 words) - 23:03, 1 May 2023