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  • ...h separate lists for creatures which are not considered [[humanlike]]s and creatures that are humanlikes. ==Creatures==
    3 KB (347 words) - 19:34, 25 October 2017
  • |Shuga (furry, winged creatures used as mounts in Zephasia)|| || || |[[Zwempho]]||temperate woodlands||Pytharnia: forests ||small, elflike creatures of forested and wild [[Pytharnia]]
    11 KB (1,202 words) - 21:31, 24 September 2023
  • ...e="text-align:center; background:DarkPurple; color:white;"|<big>'''List of Creatures of the World of Joturnia'''</big> =Creatures by Region=
    3 KB (343 words) - 13:59, 23 June 2019

Page text matches

  • ...h separate lists for creatures which are not considered [[humanlike]]s and creatures that are humanlikes. ==Creatures==
    3 KB (347 words) - 19:34, 25 October 2017
  • ...athantic that refers to the ecstasy of chaos which is said to consume such creatures. A 'throelord' is a term that refers to ruler of a group of throes or to a ...sdar]] over chaos creatures for much of the past several millennia. Other creatures, such as the giants are also more susceptible to energist powers, but are n
    1 KB (183 words) - 23:47, 21 September 2017
  • ...ress it out of shapes on its surface that mimic the speech organs of other creatures, thus speaking. *[[Creatures of the World of Joturnia]]
    1 KB (224 words) - 05:08, 26 September 2023
  • ...Outside of the pansphere, titancraft cannot normally function and living creatures grow sick and eventually die.
    450 bytes (64 words) - 22:24, 7 June 2020
  • ...the savannahs. Travelers report that towns are built on the backs of such creatures, but these reports have not been independently verified. [[Category:Colossal Creatures]]
    616 bytes (94 words) - 14:34, 14 October 2023
  • ...[[magic-practitioner]] whose realm of expertise is with natural magic and creatures, both magical and non-magical. A numinist relies upon intuition, tradition Numinists count the creatures of nature among their allies.
    724 bytes (101 words) - 13:06, 13 April 2016
  • ...ctice is called [[oeonistry]]. Historically, an oeonist identified flying creatures and later skycraft in very ancient times when the threat of dragon attacks
    786 bytes (118 words) - 23:45, 26 August 2017
  • ...s been in practice among humans and [[humanlikes]] probably for as long as creatures of any sort have been domesticated.
    1 KB (237 words) - 17:44, 17 September 2017
  • ...for millennia, the dwarves have added stocky strength and docility to the creatures at the expense of swiftness. Obd-ihrimûk are hardy beasts and can be trai ...before the ninth millennium before [[Salmakhamer]]. Dwarven sagas describe creatures virtually identical to the obd-ihrimugiákun in antediluvian legends. Dwar
    1 KB (199 words) - 20:18, 6 May 2018
  • ...nimical to their craft. Numinists can transform themselves into different creatures for a period of time. They have been persecuted by Arathracians historical
    812 bytes (122 words) - 00:50, 29 June 2014
  • ...cal governments have a habit of filling in the entry points to prevent the creatures from below from entering the world above and to keep the foolish from above ..., benighted dominions of the Sea of Esgarga, except among the most ancient creatures of eons who see Emmachaz as a usurper.
    2 KB (265 words) - 10:45, 21 August 2022
  • [[Category:Law-lock Creatures]] [[Category:Creatures]]
    1 KB (146 words) - 22:50, 7 January 2024
  • ...is infamous since olden time as an old growth woodland filled with ancient creatures, beasts, and unwelcoming [[Disdrirn Elves|elves]]. The [[Glumhurst Hills]] *[[Creatures of Pytharnia]]
    1 KB (159 words) - 22:09, 4 August 2017
  • ...appear much brighter to the panseer. However, intelligent highly magical creatures, including beings from other [[realm]]s, may not have a shallow panwarp. I
    2 KB (229 words) - 00:40, 21 June 2014
  • Asdarans employ many amazing creatures as beasts of burden.
    359 bytes (37 words) - 22:39, 26 August 2017
  • ...ible to exit the material plane and enter into the Astral for some magical creatures, and gifted magic-practitioners. Parts of the Astral plane are very close t This is the closest portion. Most living creatures and some magical items have a parallel existence in the astral realm. Even
    3 KB (564 words) - 21:49, 8 October 2022
  • ...ntive, Disdrirn refers to the [[Disdrire Forest]] and can describe things, creatures, and persons which are native to the woods.
    236 bytes (32 words) - 02:51, 7 January 2015
  • ...ike tail stretches from its back, usually held aloft above its body. These creatures vary in coloration as much as regular toads. [[Category:Creatures]]
    1 KB (219 words) - 19:22, 8 September 2020
  • ...or 'conduct' panurgy from the local environment and store it. Most living creatures are at least mildly phanphilic.
    498 bytes (67 words) - 14:17, 18 December 2018
  • [[Category:Creatures]]
    385 bytes (61 words) - 19:11, 25 October 2017
  • *[[Creatures of Pytharnia]]
    499 bytes (71 words) - 16:21, 28 May 2018
  • ...in the hot southern hemisphere. The frosty northern hemisphere, tribes and creatures roam freely in defiance of the Terubian Empire.
    2 KB (285 words) - 16:57, 17 September 2023
  • ...ures along with thousands of smaller such creatures. Each of the colossal creatures has nine pods. ...the intermittent shifting and relocation of Onombria through the realms. Creatures who remove obstructions from the passageways are called [[Onombriac Emuncto
    4 KB (595 words) - 14:22, 22 August 2022
  • An adjective and substantive referring to humanoid creatures, humanlike includes elves, dwarves, halflings, titans, geddamin, giants, or *[[List of Creatures and Humanlikes of the Asdaran Universe]]
    2 KB (239 words) - 10:03, 8 August 2022
  • ...n years. A mallegrin hound can see invisible, phase, astral, and ethereal creatures like his master—he also can hear whatever his master says no matter where
    1 KB (273 words) - 19:09, 8 December 2013
  • ...like]] tribes. Energism has proven effective in the struggle of law-based creatures against worshipers of chaos, against the [[chaos-tainted]], and against the
    614 bytes (87 words) - 02:12, 15 October 2018
  • ...e="text-align:center; background:DarkPurple; color:white;"|<big>'''List of Creatures of the World of Joturnia'''</big> =Creatures by Region=
    3 KB (343 words) - 13:59, 23 June 2019
  • *[[List of Creatures and Humanlikes of the Asdaran Universe]]
    672 bytes (103 words) - 20:14, 6 October 2017
  • ...ggin Civilization. They were known for changing beasts and men into other creatures and for gating in beings from other realms to serve them. It is thought th
    837 bytes (131 words) - 14:38, 17 September 2017
  • ...ands of the Khuluhu Desert are inhospitable to most and the den of harmful creatures. Midjourney]]
    619 bytes (85 words) - 14:27, 3 January 2023
  • ...coastal shallows that were created by the former presence of one of these creatures. These caverns are found in the intertidal and formerly intertidal zones o
    580 bytes (87 words) - 16:00, 27 May 2014
  • Panurgistics is the study of the [[panstream]] and its effects on living creatures, with traditional [[magic]] use, and on [[titancraft]]. A panurgist is one
    788 bytes (112 words) - 12:28, 18 March 2018
  • ...Asdar. Pasaoivi is spoken not only by the Disdrirn Elves, but also by many creatures of the [[Disdrire]] and by special diplomats and rangers of the neighboring
    668 bytes (100 words) - 17:03, 15 October 2017
  • ...er barrier from the surface. These are massive schools of strange aquatic creatures swimming in its atmospheric waters.
    2 KB (353 words) - 11:46, 25 April 2020
  • ...]]. The inhabitants of Txhalxhupwa are known to be [[Ithrabbi]] and other creatures very dangerous to surface humans. For this reason, the depths are rarely en
    875 bytes (121 words) - 07:41, 5 December 2021
  • *[[Creatures]]
    629 bytes (103 words) - 20:44, 1 June 2015
  • [[Category:Creatures]]
    801 bytes (130 words) - 13:13, 25 December 2017
  • Numerous migrations have spread humans, humanlikes, and other creatures throughout the World of Asdar.
    792 bytes (105 words) - 01:46, 25 December 2018
  • ...al energy, naturally occurring magical phenomena, magical energy in living creatures, and magical environments. A metamagician is a scholar of metamagics. Metam
    880 bytes (126 words) - 16:30, 1 January 2018
  • ...knaught kingdom, [[Karvazdihore]], but not all. It is home to many jungle creatures and [[humanlike]]s.
    841 bytes (116 words) - 10:55, 5 December 2021
  • ...vedovium can only be melted in the fires of hell. Additionally, it affects creatures from the lower realms as if they were vulnerable to fire.
    730 bytes (114 words) - 12:43, 23 June 2019
  • [[Category:Creatures of WoJ]]
    790 bytes (119 words) - 13:04, 23 June 2019
  • ...s rather difficult to obtain due to the remoteness and presence of violent creatures in the region.
    859 bytes (128 words) - 00:03, 5 January 2023
  • ...xistence in contemplation of irrational ecstasy. [[Humanlike]]s and other creatures may be Lygdamionites, although may be considered a '[[Throe Race]].' In b
    992 bytes (140 words) - 20:01, 7 March 2021
  • ...point of driving out the Jaggudornish dwarves. The Tigskö drove out these creatures (ca 270 [[AS]]) and established themselves above ground while allowing the
    827 bytes (118 words) - 23:18, 25 December 2016
  • The Ithatian philosopher Aelox Arathracianus believed that all creatures whether humanlike or beast succumb perpetually to the sleep of creation. W
    776 bytes (113 words) - 09:35, 8 May 2016
  • ...tle sunlight reaches the floor. The canopy is often 30 to 50 meters high. Creatures of the Disdrire are suited to the environment. *[[Creatures of Pytharnia]]
    3 KB (374 words) - 21:33, 3 June 2019
  • ...spoken by a large number of speakers compared to the general population of creatures that speak in the World of Joturnia. |[[Ladrite Language]]||Ladrite Elves, some intelligent creatures living on the moon, Ladri||align="center"|
    4 KB (655 words) - 13:37, 4 June 2019
  • ...an is essential for the expression of arcane powers and inherently magical creatures rely upon the existence of this ambient environmental magical force. The a
    997 bytes (148 words) - 10:47, 2 July 2022
  • ...nui''' 'cut'] refers to one or more cut stone images that represent spirit creatures of the local landscape. The images help local humans identify and remember
    909 bytes (147 words) - 11:14, 8 April 2018

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